﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;

namespace NinjaToolbox.SubComponentModule
{
    public interface ISubComponent
    {
        void ModelInitialization(SubComponentModelBase model);
        void ContextInitialization(SubComponentContext context);

        void Awake();
        void OnEnable();
        void Start();
        void OnDisable();
        void OnDestroy();
        void Update();
        void LateUpdate();
        void FixedUpdate();
    }
}
